The majority of my sculpture is concept driven and is often highly viewer interactive. The conceptual component of my work is often derived from a memory that is stirred by the shape of some found object or from some memento that I have held onto since childhood. These things bring up thoughts and experiences that challenge me and guide me through the creative process. There are elements in much of my larger works that are derived from my love of fantasy, escapism, and pop-culture imagery. I find that it is not always necessary to me that the viewer understand my concept, but it is important to me that I provide a visually exciting experience that might encourage the viewer to see and engage with art more often.